Difference between revisions of "How to create 3D models from photos"

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* [https://meshroom-manual.readthedocs.io/en/latest/more/view-edit/view-edit.html how to manipulate data in blender (cameras, points and geometry)]
 
* [https://meshroom-manual.readthedocs.io/en/latest/more/view-edit/view-edit.html how to manipulate data in blender (cameras, points and geometry)]
 
* [https://blender-addon-photogrammetry-importer.readthedocs.io/en/latest/import.html import cameras into blender]
 
* [https://blender-addon-photogrammetry-importer.readthedocs.io/en/latest/import.html import cameras into blender]
 +
* [https://github.com/awesome-photogrammetry/awesome-photogrammetry#photogrammetric-software awesome list of softwares]
  
 
===Other software===
 
===Other software===

Latest revision as of 19:37, 12 March 2021

Photogrammetry software - meshroom. Requires a windows PC and a nvidia GPU (though it does not do much work).

Take 10-30 photos (an art, worth understanding), get a 3d model. Your computer might take 30seconds to 2 minutes per image. So 30 images will take 15min to 1+ hours, but easily longer or might fail.

You can use the model to test your lasercut / CNC DIY ideas against reality.

Using photogrammetry we can see there is a problem with the design
3d printed dinosaur from photogrametry - printed on the resin D7. The dino is woolen, and the photogrammetry software has been able to map the texture of the wool!


links

Other software

It seems that meshroom is slower, and possibly the results are noisier, but it puts up a fair fight against the competition.